DonFerrari said:
To compare a simulation of let's say 120k polygons at 30 fps with dozens of enemies against a 10k model at 60fps with fewer things on the screen doesn't make 60fps on Mario better than 30 fps in Infamous. If we were discussing DR3 multitude of enemies making the fps drop bellow 20fps the excuse of too much on screen is valid, cutting everything to 1/3rd and achieve 60fps wouldn't make any player happier. And as a lot of people in the forum have posted and I tend to agree, 1080p and 60 fps are more buzzword in the graphics department than the sole reason for a good graphic, the effects are more important... it is basically, models/textures/effects 1st, resolution second, framerate depending on gameplay needs. |
Let's not forget and Mario Kart and Infamous are different games with different needs. Racing games benefit more from, at the least, stable framerates with 60fps being ideal for gameplay (particularly multiplayer) purposes. Would Mario Kart 8 be a better game at 30fps but better overall effects? I think you'll at least have a divided consensus over the answer to that question.
However, I agree with you that people who are saying that Nintendo has the best-looking games of this generation... probably haven't even played enough games to fairly reach that conclusion. Yet, I think you're going about your argument in the wrong way. The whole Harry Potter/Ulyssees analogy is so extreme that I'm not sure it's even applicable to a Flappy Bird vs. Crysis discussion! Literature isn't even a visual art form and the line between technical ability is creativity is more blurry since it's depedant on a rather malleable ruleset, not physical technology with more well-understood and evolving capabilities and limitations.
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