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I'm guessing you chose Quantic Dream over say, Telltale, because they develop exclusively for PlayStation which would bring a different kind of argument into the thread?

Because Telltale get universally praised a lot more than QD for "linear titles that focus on telling a story and very reliant on QTEs" (as you put it).

And that, I suppose, encapsulates the difference. If you do it well, like Telltale continue to do, then there is praise to be had. If you do it badly, like Beyond and Ryse did, then there is little praise. Not a whole lot else to say really.