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dandd said:
I'm sorry it didn't hook you like most of us, but that's life. I also don't get the hype for certain games either.

I'm sorry you weren't all that impressed. I guess it had to be a bit of a let down. But I did notice it kept your attention long enough for you to finish both castles.


I always finish games before spreading my opinion, even the worst ones. Nonetheless, SOTN isn't the worst game I've ever played. It's pretty correct actually, especially when we keep in mind the age of the game. But it is surely the most disapointing to me if we take his status into consideration. 

In fact, what strikes me first is the core mechanic of the game. Your character is slow and you can attack only once. Plus, except by being equiped with estoc your character stops when it attacks. Those little details prevent the game from being fast paced, fun and challenging. Because the character is slow, developpers had to dumb ennemy and pace of the game down. Plus, playing a rigid character is never really funny. 

Everyone keeps speaking about the possibilities the game's items and relics offer but they're often really useless. The only main trick is to equip shield or other protections that prevents damage for one type of element attack.

I can understand that SOTN bring a lot of cool concepts for 2D plateformer, especially when compared to games like Rayman, Super Mario and other bland 2D plateformer. But I am a young player, I don't have nostalgia glasses and unfortunately I played Guacamelee first... Guacamelee, aside from the atmosphere of the game is better to me than SOTN. Really similar, but most well made.