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padib said:
DonFerrari said:

padib said:

I'll give you a sneak peak of the thread, it will explain some of it.

You will notice that for N64 had 58% and cube 38% publisher ratio. If you look at the total software sold by Nintendo on those two platforms, it's low (130m and 80m respectively). The U is currently at 70% (that is high) and has sold 23.71m units. This means that when Nintendo software does poorly on a console, the whole console does poorly.

Nintendo

Home consoles (Nintendo)

Platform Platform sales Sales as publisher Ratio
NES 501.48 189.52 37.79%
SNES 379.06 97.28 25.66%
N64 225.16 129.95 57.71%
GC 208.61 79.47 38.10%
Wii 918.40 396.44 43.17%
WiiU   23.71 17.32 73.05%
Totals -> 2256.42 909.98 40.33%

So when a Nintendo console ends up selling badly, it's often when Nintendo is not able to sell their own games. If the U had niche games like the cube's experimental offerings, I'd understand your point. But the U is being offered every game (not just in name, but also in content quality) that makes Nintendo consoles sell. So, the result should be that SW sales will also be high.


N64 have more Nintendo games sold than Snes and even tough it done worst in general... Your whole point revolves around Wii doing good... But its average is close to the other less selling console... actually nintendo doing 40% shows that it depends 60% on third parties (less than PS and even less than Xbox) but still depends to do "great".

When you will see the numbers for all consoles, portables and home consoles for all manufacturers, you'll immediately see what I mean. It's not just a Wii fluke, there is a pattern for Nintendo's sales power that is unrivaled.

:) I agree that the N64 vs SNES is very surprising, for all the hate the 64 gets Nintendo sold more games on it than the SNES.


I do like all Ninty platforms (didn't care much about Wii tough), and like most of their IPs, but I don't think that without a fluke Nintendo can compete in the home console against Sony... but I at least hope that even if they sell 20-30M we can still get their nice games and Nintendo stay afloat.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."