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RolStoppable said:

NNIDs aren't necessary. Community rooms can either be open to everyone (thus will show up in the tournament search) or require the knowledge of the code (thus gives control over who will be able to play). The creator of a community room will be the only one who can edit its rules, but only during times when the tournament is inactive. An individual person can create up to four community rooms.

Like I said in my previous post, these rooms work differently from how they did in Mario Kart 7. A group of players is not locked down after the first race has started, instead people can still join from race 2 onwards. Anyone who has completed the set number of races will be automatically returned to the lobby; this means that someone who joined in race 2 will not return to the lobby like the rest, but instead play another race (provided there are competitors available).

So you set up a room for tournaments and set it's unlocking time to the official start of the tournament. At that point people who have the code will be able to enter and should all get connected into the same group without problems. I am not sure if the creator of the room gets a "Let's start." command; if that's not the case, then there should be a window of about one to two minutes where the game waits for the room to fill up and lets people pick their track of choice.

As for rules:

1) Race or Battle mode.
2) 50cc, 100cc, 150cc, mirror.
3) Items: All, none, shells, mushrooms, various others.
4) Time limit: Only applies if battle mode was chosen.
5) CPU: Choose whether or not empty slots will be filled up by CPU drivers.
6) CPU difficulty: Easy, normal, hard.
7) Number of races: 3, 4, 5, 8, 12, 16, 32.

Thanks for the information, Rol. I would've looked it up but it seems no one has an in-depth write-up or analysis on this.

Would you say 150cc, All items, w/ CPU drivers set on normal is the best choice? I'm going to have to think about how many races I think is best, but 5 seems like a good choice.