RazorDragon said: I find it funny people comparing racing sims like GT5 and Forza to Mario Kart 8 to downplay the game. Sorry guys, racing sims are much less demanding on hardware than what we have here with Mario Kart 8, which is why those games are running with AA and Mario Kart 8 isn't. You are all comparing apples to oranges. A much better comparison would be kart racing games to Mario Kart 8, and MK8 blows out of the water every last-gen karting game, running at full 720p with 60FPS to boot. Wii U is more powerful than a PS3/360, but it's not anywhere near comparable to a X1 or PS4, people expecting this game to run at 1080p were delusional, specially considering last gen karting games ran at 30FPS and 640p(Sonic and Sega All Stars racing for example, and that still looks worse than Mario Kart 8). |
You are kidding, right? like really?
Even if the bolded stuff was true (which isn't) Wii U can't even compute the AI players during the normal pipeline and must do it once every second by doing only that for one frame, hence repeating the same previous frame and creating some annoying, gameplay breaking micro-stuttering every second or so.
GT5 has 4xMSAA at 60fps mostly locked with several AI players.
Forza 4 has 2xMSAA at fully locked 60fps with several AI players.
And both games, beyond the much superior and expensive MSAA, are much better looking with better everything: textures, effects, lighting, number of polygons and do that without constant stuttering/judder.
MK8 is probably a great game, but technically, MK8 is an embarassment for the Wii U hardware. I am appalled. It's the first racing game ever on console (to my knowledge) that allocates one full frame (16ms) only to compute the AI players trajectories/behavior, because its CPU/hardware is too weak to do it with the graphics pipeline.
EDIT: actually GT5 has 2 resolution modes: one false 1080p and a real sharp 720p 4xMSAA with mostly locked 60fps which doesn't stutter every second like MK8. It does have some dips, but they are really occasionnal. Forza 4 is 720p 2xMSAA and is locked 60fps with zero framerate drops.