By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Viper1 said:

I'm about 98% positive you're wrong.

My staff has spoken with Retro at E3. MP3 was Retro just getting the controls good more so than it was them pushing the hardware.

Do you really think a new console was pushed to its limits less than a year after market release? Consoles get "pushed to their limits" what seems like every 6 months. New game comes out and THAT one pushes it to the limits, 6 months later, it's old news. Just because Wii has some extensions of the GC architecture doesn't exlcude it from the same progress scale as the others.

I'll let you in on a little developer secret, hardware is never pushed to a maximum point. New techniques, smarter programming, etc, all continue to allow new progressions to be made. The Wii won't peak until developers stop pushing themselves.


It comes down to what it means to hit the maximum point.  To some the maximum point is reached as soon as you hit the first wall where you say "The system can't do this, we need to optimize better or find a work around."  To others the maximum point is what you get when you have done all the optimizing possible and used as many work arounds as possible to achieve the results.