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Hynad said:
CladInShadows said:
Hynad said:
CladInShadows said:
Kind of a side note, but people are giving the PS360 generation a lot more credit than it actually deserves. It certainly didn't feel like as much of a generational leap as that from PSX to PS2. HD was being done on PCs for years at that point. So this sudden jump to HD didn't really mean much. And the jump to PS2 meant a jump from 240i (for the most part) to 480i/p anyways.


So, by your argument... Consoles barely ever made any kind of generational leaps since PC was always there much earlier than consoles... -__-

That was only one of my arguments.  Take it as you will.

My other one was that there was a clear increase in resolution from Gen 5 to Gen 6.  So why some people in this thread are making more of a deal in the increase from Gen 6 to 7 is baffling to me.


Hmmm. No. The increase in resolution from the 5th to 6th gen is not really as big as the jump from gen 6 to 7. 

From gen 5: PS games resolution ranged from 256x240 to 640x240 (progressive) = 61440 to 153600 pixels.  With some very rare few games going for 640x480, like Tobal 2 and Internal Section from Squaresoft. 

Gen 6: With the PS2, most games were between 512x447 and 640x480 = 228864 to 307200 pixels. Which ranges from a x5 to only a x2 jump from the prior generation, if you don't take into account the odd 640x480 games from gen 5.

Gen 7: Most games targetted and on most occasions reached a 720p resolution = 921600 pixels. A definite x3 jump.

So yes, the increase in resolution was pretty clear from gen 6 to gen 7. The Wii, being stuck with gen 6 resolution, is a clear illustration of that. Considering how much of a jaggies fest it is to play its games on an HD TV.

I don't really want to haul out a ruler and see which leaps were slightly bigger or slightly smaller.  But if you're including the rare 480i games from Gen 5, then you would have to include the rare 720p and 1080i games from the original XBOX.  In that case, the jump was zero from Gen 6 to Gen 7. You're also not taking into account that some PS2/XBOX games were widescreen, and some weren't.  So the numbers can be spun in a variety of ways.

I prefer to take the most common vertical resolutions: 240 >> 480 >> 720

And having been there to witness it happening, the resolution jump from Gen 5 to Gen 6 was just as noticable as that from 6 to 7.  Anyways, we're splitting hairs. I'm just not convinced the jump from 6 to 7 was any more revolutionary than 5 to 6.