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vivster said:
Xenostar said:

This is obviously sometimes true. but there are many games that were released that could of done with more time in development, Anything by Bethesda for a start. So Devs can release Buggy messes if they want, but they shouldnt, they should take more time to release something thats at least playable especailly if they want to build a franchise.

Bu yeah even in a case where delaying a game makes it better, there was still a problem in the product management. What Pubs and Devs need to do is stop announcing release dates unless there pretty damn certain.

Believe me when I say that no feasible amount of time will make open world games run better. It's not feasible for a company to develop as long as possible just to remove all the bugs. They have to release at a stage before that. And they're willingly doing so. They know the game is full of bugs but the numbers say that the sales will outweigh the negative feedback. And there is always patches.

So yes, all games need more time but none will get the actual amount they need. So all games are practically unfinished.

I guess what I'm saying is that a delay will not make them less unfinished.


Yes of course they are, same goes for any artistic medium there will always be someone on the project that thinks something can be improved on. But some devs are better than others, Bethesda games are particularly attrocious on launch. 

But delaying a game to fix bugs, can also mean more content going in. Not everyone in a team can be bug fixing.