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artur-fernand said:
JWeinCom said:

Strawman arguments... but w/e.  The Tony hawk games that scored 90+ were 1,2,3, and Underground.  The first three were awesome games, and Underground was the first to take the formula open world.  After that, the series consistently scored lower and lower. What was the common complaint?  Lack of innovation.  So, not a double standard at all.  Just took us longer to get sick of it because there weren't like 12 other skateboarding franchises.

Btw that's why it's mandatory to surprise.  Cause there are tons of other open world games on the market.  There are like 2 skateboarding franchises (I think that's down to 0 now) and maybe about 4 Kart racing franchises apart from things like hello kitty.  And that's also what I mean by within the context of the medium.  How many games are doing what Mario Kart does as well as better?  You could maybe make an argument for Sonic and Sega, but that's about it.  It's an experience that comes along once every Nintendo console.  There is a new open world game every month or two. 


There aren't that many open world games, aren't you exaggerating a bit? This year, we had Second Son and Watch Dogs - and then there's AC Unity and Arkham Knight scheduled for 2014, and that's all I can remember honestly. Now, it's hard for me to use Mario Kart as an example here, since I haven't played the most recent ones, but it's a series that keeps constant high scores without ever shaking the formula. Yes, it's once every Nintendo console, but it's a series that just takes a formula that works, and builds a good game around that, and that's it. No secret. It's like I said, Watch Dogs is probably a game that takes the already estabilished formula and just builds around that. I don't think I'm expressing my thoughts clearly enough, it feels like something is missing... but anyway.


Dead Rising 3 (technically last year but within recent memory), Dying Light, Amazing Spider-man 2, Infamous.  Saints Row 4 was a fairly recent one, GTA V, Far Cry 3, Remember Me, and I'm sure a few others I'm missing.  There are a lot of them.  Every two months is, at worst a slight exaggeration.  

As for Mario Kart, they change over time.  64 to double dash was a huge upgrade visually, in course design, plus the two racer mechanic.  Mario Kart DS , online play, a revamped battle mode, mission mode, and so on.  Wii version was not the most innovative, but it introduced motion based steering, bikes, and a revamped online mode.  7 had gliders and underwater sequences, and customization (which may have been in DS I don't remember).  Mario Kart 8 is actually (from my limited playtime) a pretty nice change.  The antigravity tracks combine with the gliding and underwater segment to shake things up quite a bit.  

Of course, all of this is combined with the fact that the genre isn't veery represented.  Before Mario Kart 7, it was three years since Mario Kart Wii, and there were another 3 years (!!!) between 7 and 8.  The only other notable racing games were SOnic and Sega, and mod nation racers.  It's hard to get sick of a genre that sees an entry every few years.