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veritaz said:
JWeinCom said:
veritaz said:

I hate reviews that give a game a lower score because it isn't revolutionary enough for their standards. A good game is a good game in my book. It doesn't have to change the whole formula to be great.


You can't evaluate games in a vacuum, like any other medium.  Doing something for the fourth, fifth, tenth, or twentieth time isn't going to have the same appeal as it did the first.  Surprising and innovating is a key part to making a game exceptional.

Except it's never that simple. Some franchises get off the hook and get great scores while others don't. 


It depends on a few different factors.  Let's compare Super Mario 3D World to Watchdogs.  Super Mario 3D World, aside from 4 player mechanics and some great level design, doesn't really revolutionize the platformer genre.  But, how many 3D platformers have we had over the last few years?  There's been... uhhhhhh... Mario... and uhhhhhh... Epic Mickey... and De Blob..?  I'm sure there were some crappy kids movie games, but there are few major releases.

On the other hand, Watchdogs is an open world game.  We just had GTA a little while ago.  Red Dead Redemption, L.A. Noire, the Assassin's Creed Series, Arkham City/Origins, Saints Row, Just Cause, Mafia, Yakuza, Infamous, and so on.  I'm not saying all of these games are the same, but there are a LOT of open world games out there.  So, it's going to be harder for an open world game to impress than a 3D platformer.  

I should of course note that I haven't played Watchdogs yet, but if you give me a game with an open world and a gun, it's going to be hard to impress me.