spadesrole said:
you have to be kidding? sims are having to render models thats are 10x more detailed them the kart models in mario kart, not mention each car model has to render a cockpits and realistic physics, sims have way more going on screen then mariokart 8, and require way more work, where as in mario kart 8 they can focuse way more on graphics, cause they dont have to render 200-300 models with cock pit views and realstic physics. the reason why mario kart 8 looks much better then those kart racers you mentioned was cause one is a multiplatform and runs the same on wiiu, and the othere was a very low budget project, which is not even a good looking game on ps3 in the first place |
Yeah, sims have to render models 10x more detailed, at the expense of background detail and polygon count, lightning, textures, animations, particles and shader effects. It's much less punishing on the hardware than something like Mario Kart 8, that's why it runs with AA on 720p and can afford to render at 1280x1080(not even full HD, mind you) with widly variable framerate, having a hard time hitting 60FPS. GT5 doesn't render anywhere near 200-300 cars per scene, in fact, if you see more than 6 on screen it's a rare case. Sonic all Stars Racing may be a multiplatform release but it's the kart racer that looks closer to Mario Kart 8 and, really, Mario Kart 8 has much better lightning, texturing and higher polygon count. LBP Karting wasn't a low budget project, it's a Sony exclusive after all, just because it's a karting game doesn't mean it's dirt cheap to make, LOL.