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KingdomHeartsFan said:
bigtakilla said:
KingdomHeartsFan said:
Mr Khan said:
Ease the Wii U out as they bring the "Fusion" in. Fusion handheld launches in March 2016, almost five years to the day after the 3DS. Fusion handheld is fully or near-fully backwards compatible with Wii U games, downscaled to 540p across the board. This way you can launch a few late-term Wii U games, but get people interested in buying them for the Fusion as well.

Then in Q4 2016, the home side of the Fusion is introduced, which also works in the same architectural environment as the Wii U and the handheld, but instead is capable of pushing PS4+ levels of graphics (so native 1080p across the board, etc).

The power gap will not allow for FULL cross-compatibility, due to the ability to run games that are not only higher res, but more complex on the home console, but it will functionally be the same game, just the "next gen" version of it (so, for instance, Nintendo develops games for both as if they were a multiplat developer making a PS4 and an X360 game: you can use the same code base, but still put a lot more stuff in the upper-tier version, with the added bonus that unlike the PS4-360 bridge, the architecture is similar).

How much do you expect their next handheld to cost if it can run Wii U games?  I think if they are gonna come out with another handheld it should be around $150, going over $200 is suicide.  Also with that console you envision do you see it getting third party support?

If it has in install base, trust me the third parties will come. Everyone thinks the Wii had no third party support, and they are VERY wrong. It didn't have any mutliplats, but there were games from every major japanese developer on the Wii.

I think there would be third party support as well as multiplats if the install base warrented it. Would it use the Fusion gamepad? If Google glass takes off and Playstation pushes the Vita/PS4 connectability I think there could be. 

I was talking about multiplats, I think the next Nintendo console should be designed so ports are very easy for developers, not like the Wii U where all the code had to be redone and ports were a pain in the ass.  

I agree, the ease of porting games should be a MAJOR concern of Nintendos going into their next console.