By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Barozi said:

There were many threads about Red Dead Redemption, Bioshock Infinite and Crysis comparisons.

gladiator made the mistake to post the PS3 list as it's pretty well known that 360 is usually better for multiplats.

Red Dead Redemption = 1152x640 (QAA)
vs
Red Dead Redemption = 1280x720 (2xAA)

Sleeping Dogs = 1152x640 (FXAA)
vs
Sleeping Dogs = 1200x720 (FXAA)

Splinter Cell: Blacklist = 1152x640 (post-AA)
vs
Splinter Cell: Blacklist = 1200x720 (post-AA)

Battlefield 3 is the same (just 16 vertical lines missing)

Bioshock Infinite = 1152x640 (FXAA)
vs.
Bioshock Infinite = 1152x720 (FXAA)

Crysis 3 = 1024x720 (SMAA T2X)
vs.
Crysis 3 = 1152x720 (SMAA T2X)

Metro: Last Light = 1152x640 (post-AA)
vs
Metro: Last Light = 1200x720 (post-AA)

It's surprising how common stretch resolutions were last gen. We might still have some weird ones (like 792p) but they all fit into the 16:9 model.

Well, except The Order, but that's a somewhat unique case in general.