vivster said: Or in other words: Digital Foundry confirms Eurogamer full of shit. Anyone remember this? http://gamrconnect.vgchartz.com/thread.php?id=182665 Turns out skeptics were right all along as the review from Digital Foundry confirms: Starting from the top, then, there has been a surprising amount of confusion surrounding the resolution of the game with some sources even suggesting a native 1080p presentation. We can finally put that rumour to rest right here and confirm that Mario Kart 8 instead operates at what is effectively the console's standard 1280x720. Of course, considering the quality of the visuals, this can hardly be considered a disappointment especially when other developers are struggling to hit 1080p consistently on more powerful hardware. What is surprising, however, is the complete omission of anti-aliasing in any form. At the very least, Nintendo has previously utilised a basic edge-smoothing algorithm across its Wii U titles and such a feature could have demonstrably improved image quality without a serious performance hit. As it stands, however, we're left with a heavily aliased presentation filled with obvious stair-stepping and pixel-crawling artefacts throughout most scenes. Busier areas can even result in a loss of detail to the point of reducing visibility. http://www.eurogamer.net/articles/digitalfoundry-2014-vs-mario-kart-8 Discuss! |
It is 720p and 60 fps in online and time trials just not against cpu... durp lol