bigtakilla said:
Yeah, people going off of screens is rediculously funny. I laugh literally every time a screen is posted as proof of anything. It is a cute effort though. |
As i expected, MK8 is 720p no AA
http://images.eurogamer.net/2013/articles//a/1/6/7/9/4/0/9/3.bmp.jpg/EG11/resize/1920x-1
http://images.eurogamer.net/2013/articles//a/1/6/7/9/4/0/9/8.bmp.jpg/EG11/resize/1920x-1
"Starting from the top, then, there has been a surprising amount of confusion surrounding the resolution of the game with some sources even suggesting a native 1080p presentation. We can finally put that rumour to rest right here and confirm that Mario Kart 8 instead operates at what is effectively the console's standard 1280x720. Of course, considering the quality of the visuals, this can hardly be considered a disappointment especially when other developers are struggling to hit 1080p consistently on more powerful hardware. What is surprising, however, is the complete omission of anti-aliasing in any form. At the very least, Nintendo has previously utilised a basic edge-smoothing algorithm across its Wii U titles and such a feature could have demonstrably improved image quality without a serious performance hit. As it stands, however, we're left with a heavily aliased presentation filled with obvious stair-stepping and pixel-crawling artefacts throughout most scenes. Busier areas can even result in a loss of detail to the point of reducing visibility."
http://www.eurogamer.net/articles/2014-05-22-mario-kart-8-tech-gallery
Framerate is not perfect 60 and hdoes have some stuttering but it's not too bad.







