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ameratsu said:


To be fair though, if this gimped version of Rock Band sells well, why should harmonix care? If they can get away with putting out half-baked iterations of popular games (and having them sell), what makes you think once the ps2 is out of the equation that they will make any additional effort?

Because a non-gimped version will sell better. For the sake of simple math I will use $150 for Rock Band. If they put forth say $2.5 million for a gimped game and sell say 700k copies you have a total revenue of 105ish million and profit is almost certain to follow yes? If you put out a full version though it will garner more sales via more features and less people slagging it for being gimped. If it cost a full $5 million but managed to sell 1.7 million copies you have upped revenue to 250 million and gotten a ton more profit and a better return on your investment. Then you factor in the microtransactions which costs you next to nothing to pop out on an extra system but have an extra 1.7ish million people to sell to.

These are all numbers pulled out of my ass to illustrate my point and in no way are meant to reflect reality. I just wanted to demonstrate why developers do put in the extra effort on games.



Starcraft 2 ID: Gnizmo 229