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blessedswine said:
Nate4Drake said:
blessedswine said:
Squeezol said:

And still no 1080p. Maybe it was just unreasonable for me to think that 1080p 30FPS would be a standard this gen, (except for Wii U of course) but whatever. I'd really rather have 1080p than extra effects and whatnot.


every wiiu game i have is 1080p  and from last i saw it has more 1080p games then the other two systems.


1080p alone means nothing.  What really matters is geometry, effects,  complex environments, physics, collision system, animations, AI;  even 360 or PS3 could deliver games at 1080p if all the above is tuned down.  It depends from what you have on screen.  

that was my point though, the wiiU games are 1080p but still dont look as good and it comes down to it doesnt have the power to do 1080p with all effects and everything turned on.  1080p really means nothing to gaming beyond marketing.   The perfect example is Thief while its not the best graphically youd be hard pressed to see the difference between the ps4 and x1 and the ps4 is 1080p x1 is 900p, honestly i rather have 720p and a rock steady framerate then a developer force 1080p and have the framerate all over the place.


1080p is how clear the picture is rendered, 60fps determines how clear the picture stays while in motion. And that's just the bottom basics of 60fps. Unstable framerates effect how the entire game playes. This could be directly associated with lag on an online match, or playing the game in slow motion and not executing commands when pressing buttons. There is also screen jumping, or dropping frames, which can result in running off ledges, ect. 

These are hardly just marketing words, but thank you.