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The Mann said:
darthdevidem01 said:
@rocketpig

what games??

LO....fine

COD4....also on PS3

Halo 3....Months old now

Bioshock...Months old now..

WHAT games are you talking about..

I am definetely going to be enjoying GT 5 prologue more next week than any 360 game,,

GT 5 Prologue to me is an overhyped demo, and to your statement of 'what games??' I'm just not going to bother saying anything.

 With GT5 it's a case of the graphics are amazing. But at what cost has the power been used for graphics over everything else. For instance in the demo with all assists off, (Basically as simulationy you can make it) It's not as good as Forza 2. example: When will Polyphony realise if you brake in a corner at 120 mph your wheels will lock and your car will carry on straight off the corner. GT5 this dont happen.(It happens when doing like 180 but thats way off realism.)In Forza if you dont brake before the corner your buggered. Thats why braking late in Forza is a risk (like real racing)Also GT5 is bumper racing with no consequence. Playing with my mate I rammed him at like 160 right up the arse and his car barely moved. Nudging on the side sends them off a bit, but not punishingly. Forza 2 for instance hit someone up the backside and not only will you damage your front suspension and steering and suffer for the rest of the race, but he and you wont be staying on the track.(Him more so)The point is Forza 2 requires the driver to think while racing. You think if I try and pull this move will I end up in the wall and a F**ked up steering and gearbox. Or will I proudly take him and hold him off enough to create a gap.You see about half the processing power in Forza2 is dedicated to Physics. It updates 300 times a second for 2000 Physics points. People seem to forget about Forza 2's internal Damage engine e.g gearbox,steering, engine, suspension, brakes etc.  Forza 2 is SimulationGT5 is more arcadey.(In comparison)