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curl-6 said:
petalpusher said:

 

People said Mario 3D World had no AA as well based on screens, but it did.

Devs seem to disagree with you about FXAA not being a replacement, as it's exploded in popularity.

And Wii U is perfectly capable of doing MSAA. Nintendo's first party tiles not utilising it is due to their devs being technologically conservative, not system limitations.


Yes, 3D world had some AA

FXAA "explodes" in popularity because it's relatively cheap (and not nearly as bad as some make it out to be).

Wii U, even PS360 can do MSAA, the question is what kind of sacrifices will be made to the lighting/resolution, etc. to achieve it.

Mind you, if it was me most games would not implement any type of AA unless they can do it at 60fps.