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KingdomHeartsFan said:
kupomogli said:

Just how many games do you except to have essential patches?  If a game is patched for online, then it won't matter because once the console isn't supported online won't work anyways.  If it's bugs and glitches then yeah, but unless it's like Skyrim where those patches actually made a noticeable difference it'll pretty much be a non issue. 

Of all the PS3 games I still own, out of over 100, the only ones that have any day one patches or patches that include extra content, are Dark Souls, Sleeping Dogs, Twisted Metal, and Test Drive Unlimited 2.  TDU2 added 13 DLC missions which are drive from this point to that point in this amount of time, the others are day one patches that are probably perfectly playable without the patches installed.   

That is true, but since PS4 is gonna be my console for all my multiplats and adding all the exclusives Ill probably have 70+ games for it by the time the generation is over (that's what I'm at for my 360 and I got all my multiplats for that last gen).  I just don't wanna be in the position that I'd have to pick and choose which games to keep and which to uninstall.  

Some of the patches the PS3 received with games like Skyrim and Bayonetta were because the PS3 getting poorly developed ports.  You won't get those patches on the PS4 since it's the more powerful system and it's just as easy to develop for as the Xbox One this time around.  The only patches you'll get, and like the PS360 this is rare, are those devs that patch games day one.  Assassin's Creed 4 has a 1080p patch for the PS4, otherwise it runs the same resolution as the Xbox One.  Same with Call of Duty Ghosts.  Do those two games really count considering the patch is to increase resolution above what the Xbox One has and nothing more?  I think they conveniently forgot because Microsoft wanted all games to have resolution parity and everyone else said f that, so no one else does it now.