zarx said:
As SvennoJ said it's even more useful in open world games than liniar ones. When you can't predict where the player will go it's better to pre-load every possible direction as far as possible than wait until they make the decision to load the data from the HDD which causes stutter and or massive popin issues. It's always better to load more into RAM which is why developers will always prefer to have more available. |
I'll concede you this one. I really did learn a lot from out conversation, good to know now :)
You're Gonna Carry That Weight.
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