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rolltide101x said:
HigHurtenflurst said:

Indeed it does run fine until I get too ambitious, the giant Earth map pack did mention in it that you need at least a 4-core CPU though, which I do have (i5-3210M) but it definitely slows down when I start getting over 100 cities*. At some point after that if I save and close the game, I won't be able to reload from that save, It will just hang and then crash. It's probably just the CPU or RAM that can't cope with all the data.

*probably not purely related to the number of my cities but the entire ecosystem inc. CPU cities and all the units.

I can not imagine an i5 and Intel HD 4000 struggling that much. But I do not like playing on the larger maps. I like about 8 civs

Most of my time on Civ 5 (~400 out of 500 hours play) has been spent on either the huge Earth map (the one that comes with the game) or on the giant Earth map by gedemon (which I think has 50-60% longer dimensions, so is probably about twice as large as the "huge" size maps) because I wanted the civilisations to start in the right place.

This is the one:

Edit: actually that doesn't look quite right, there is definitely a Hawaiian island missing, it might be a slightly modified one.