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DucksUnlimited said:
VanceIX said:
Knack only did so well because it was bundled in Japan

Even without Japan it has done 600k and counting on a small install base. I doubt many people expected that.


It still is a sony game so of course it will sell reasonably well  especially when on a platform with well no games. (thats what new platforms usually have no games)

Whats more suprising is that ZombiU sold ~700k (digital not counting) 

Because  its a third party game on nintendo
it is low budget
its a single player shooter on nintendo
etc.

Yet ZombiU a low budget title was NOWHERE near profitable on a single platform that obviously launches with 0 install base (so 1.5m or so were expected because I am sure its at almost 1m physical+digital and for me 1m being nowhere near profitable means at least 1.5m if not 2m were expected) 

Its funny because at the same time WatchDogs a AAA big budget title is expected to sell only 6m on 6 systems combined even tho porting alone costs millions of dollars for 6 systems (Expecting 6m automatically means quite successful because noone would expect their multiplat AAA game to be barely profitable)

thats 6m on 165m PS3+360 consoles + ??m PC's + 7,6m PS4's + 4,6m X1's + 6,2m WiiU's
Thats a potential userbase of ~185m (when we assume that only 1.6m gaming PC's exist without PC its 183,4m consoles)


So ZombiU fails at almost 1m and Watchdogs is a success at 6m? how does that work?