fatslob-:O said:
Your missing alot of the picture ... It is not only CPUs that have instruction set architectures. GPU's do too! The cell processor was worth shit for the most part but it did come handy for one thing and that was to alleviate vertex processing bottlenecks from the GPU. Not everything gets a benefit from GPU acceleration. I highly doubt that many of the tasks will be off loaded to the GPU because the workloads are already different as it is. BTW a 7850 will only net you 35 FPS when your at 1080p on ultra whereas with the PS4 it's 900p on ultra running at 55 FPS. |
Im not saying how much will be off loaded to the GPU, I really have no idea about that, The only things i know is that the GPU can issue 64 compute commands instead of 2 and that Cerny says that in the future the GPU can alliviate the CPU. That said, if the GPU cannot do that very well and you have a weak CPU, then it is a serious bottleneck. I saw comparisions of battlefield at 900p with PC and PS4 graphics are more blurry and with less effects. If it runs at 55 fps, then maybe they just cut off some particles and resolution to make that happen. But Watch Dogs will run at 900p and 30 fps, not quite what i expected, still, maybe a Hd 7850 on PC cant handle that either, we will find out soon. You have a good point there with battlefield at 55 FPS.







