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curl-6 said:
DonFerrari said:
curl-6 said:
DonFerrari said:

Well I do agree that in general we could have 1080p30fps, but some genres as we both put will have their special needs and demands. FM5 had to cut a lot to achieve 1080p60fps, but at their next inputs they will probably have the same res/fps with better effects.

I keep hearing this. What cutbacks did they have to make exactly?

The prime example were the Audience that were 3D and became carboard cut-outs. From what I saw here it wasn't anything that affected the game in general, were more on the whistle and bells.

http://www.cinemablend.com/games/Forza-5-Xbox-One-Graphics-Downgraded-From-E3-Build-60711.html

Interesting. Was the E3 build 1080p too, or did they lose detail due to upgrading to 1080p from a lower resolution?


1080p60fps running on a NVIDIA gaming PC that was like 4x more powerfull than PS4/X1. This is why a lot of people say they were deceptive in the demo.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."