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Ssenkahdavic said:
SvennoJ said:
Zekkyou said:
MohammadBadir said:
Depends on if that reserved 10% is now fully usable.

That 10% was just the CPU yeah?

No GPU

"Xbox One has a conservative 10 per cent time-sliced reservation on the GPU for system processing," Microsoft technical fellow Andrew Goossen told us just before the console launch. "This is used both for the GPGPU processing for Kinect and for the rendering of concurrent system content such as Snap mode,"

http://www.eurogamer.net/articles/digitalfoundry-2014-does-a-kinect-free-xbox-one-mean-more-processing-power-for-games


I wonder what % each of those is of the total 10%. 

In an earlier article it was something like 2% for voice controls, and 8% for motion and I guess snap mode.
http://www.extremetech.com/gaming/175463-microsoft-to-boost-xbox-one-gpu-performance-by-making-kinect-optional
Maybe the reason for why it's taking so long to release the extra 8% (it was supposed to be there for Titanfall's release) is to figure out how to still support snap mode.