Zekkyou said:
That 10% was just the CPU yeah? |
No GPU
"Xbox One has a conservative 10 per cent time-sliced reservation on the GPU for system processing," Microsoft technical fellow Andrew Goossen told us just before the console launch. "This is used both for the GPGPU processing for Kinect and for the rendering of concurrent system content such as Snap mode,"
http://www.eurogamer.net/articles/digitalfoundry-2014-does-a-kinect-free-xbox-one-mean-more-processing-power-for-games







