torok said:
That's suposing that the current drivers and APIs are in a good state. Some months ago they improved surface tiling/detiling performance by 10 to 100X. Probably the current APIs for both consoles are pretty rushed and with room to mature. Things like CPU cache can get massive improvements if you know exactly how they work and avoid problems like excessive cache misses (as an example). I'm not saying the rumour is true, but if the API isn't mature (as it isn't now for a recently launched console), massive boosts can be seen after replacing bad code / generic code by something more optimized in several parts of the API. |
For sure and we will undoubtedly see some improvements but Im not sure Id qualify them as massive.
Also its Thuway, the most biased supposed "insider" Ive ever seen in my life.







