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I have to agree in regards to Wildstar. The catch was supposed to be the combat, but after trying it, it was disappointing and boring. TERA does combat alot better.
What i found in wildstar was no different than WoW multiple skills, the same line or cone telegrapgh and a different secondary effect. This slash does damage, the other does more threat, the other leaves a dot, the other heals 10%, but they all look alike. They preach they have great combat, but they really dont.

At least on TERA you had slash, stab, lunge, backflip, etc. I was very disappointed with Wildstar, especially when the combat that didnt deliver was added to instanced areas (i remember how ppl bitched about swtor planet beeing essentially not connected in an overworld. i wonder if ppl will bitch that wildstar areas are basically independant from each other.) but worst of all, the boring quest system. After playing the voiced SWTOR, the events on GW2 the mix of quests and events from FFXIV its very difficult to go back to "wall of text" quests.