I'm sorry, but "innovation"? People want a controller in their hands. A physical controller they can feel and interact with. Motions controls themselves were a sometimes neat and interesting fad....but they were fad. I would have never wanted them to take the place of regular controls, and I was super glad when Nintendo went the GamePad (see: regular controler+) direction, instead of sticking with the Wiimote concept as the main controller. Don't get me wrong, I'm glad Wii U also still can use the Wiimote. It's nice to controller options, and Wii U has several. But having a controller with BUTTONS, and no silly waving around, as the main controller = far preferable.
Kinect took that concept to a whole other level though, with hands-free, and I don't mean that in a good way. It had a reputation has being largely inaccurate, and most of the games that were exclusive with it, weren't considered to be terribly good. It was a waste on Microsoft's part, honestly, especially trying to force it on people by bundling it in with Xbone. So this move isn't surprising at all.







