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People, oh people.
I can understand some of your concerns, I really do. the director himself stated that the battle system is meant to be like Kingdom Heart series but with FF elements, that basically means fast ,yet, user frindly action ( hopefully without the same camera issues in KH). Saying it "looks" like a hack & slash game is just trolling ... still funny though, never loses the charm, hah

RPG elements, let's see.

* Evolving battle system. The character build is not pre-predetermined like in action games. Strength along with difficulty balance are based on the Level system. The higher your level, the more abilities you unlock. New abilities and magic / spells keep the battle system fresh and ever evolving the way the player choose it to be. That makes the system more personal to the player. aka role playing.

* Weaknesses , status elements. not evey attack / spell is effective everytime.

* Party system, timing your attacks. Already stated by the director that switching between characters and timing their attacks would play big role in battle.

* Command list, MP, Item usage, Summons.. you know FF stuff.