| DerNebel said: Tearaway might have been a fantastic game, but it was also likely a financial failure, that's what probably finally put Sony off from trying to develop original games for the Vita in the west, it wasn't even a hit with the few Vita owners out there, which really begs the question what the 5.35m non Japanese Vita owners are actually doing with the thing. |
SCEA had already decided not to develop Vita software. The last exclusive Vita title they made was what, Unit 13? Tearaway only had a dev team of 15 so it was much lower budget than the end product would have you think. It will have sold over half a million units. I'm pretty certain it broke even at the very least.
SCEE are still actively pursuing Vita software (Shahid is SCEE). But I think they've decided to try and get 3rd parties/indies doing the development side and them coining it rather than internally using many resources.








