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Richard_Feynman said:

I'm willing to prove it to one person. I nominate JoeTheBro since everyone knows who is in real life now and he therefore has credibility.What I can prove to him is that I'm most certainly personal friends with the devs. In that case there is no way to prove the actual amount of money of course. I don't want to get my friends into trouble.

With regards to the underlined. It costs roughly $150k per year to keep the studio running. Keep in mind the incredible risk that the person who owns the studio undertakes. That's literally his entire life's money gone if the game fails. But it hasn't. They've already made up all the dev costs from Steam early access. They've won numerous Indie-dev competitions, and now Sony thinks their game could be a smash hit. They've already been approached to do a movie spin-off based on their game (a really big movie). They are succeeding big time in the Indie scene. 

So if you were to assume that the above is factually correct, then $500k isn't very much.

Furthermore, there are a spectrum of different Indie type games. Some Indie games have more man hours put into them than what was considered AAA just 8 or 10 years ago. JoeTheBro's game is a 1 man operation. 

But since you say it's such a ridiculous claim, how much do you think Sony offers for a big Indie title to be free on PS+ for a month on launch?

since its not your studio, how about you let it go since what you were told was probably told in confidence, and even if it wasnt, it isnt your place to tell us all these things.