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I like it when games put good effort in the end titles, like ICO (music + story flashback), Gran Turismo (awesome HD videos), Killzone (great animation), Infamous SS (great story flashback)

Journey, being able to draw in the sand at the end.

ICO, startling Yorda when accidentally hitting the wall with the sword.

SoTC, Agro's idle animations

Dragon age, conversations between characters while walking, keeps another playthrough interesting.

Unlockable concept art and making of videos. Was worth replaying sequences for in Beyond 2 souls.

HL2, playground to test out the physics engine. Then playing container bowling with the crane later :)

Wildlife scattering in games, for example in Skyrim.

LBP, being able to slap each other, best laughs knocking each other into deadly situations.

Attention to sound: When racing hearing the 'swooshing' when driving past sound reflective surfaces, or wind whistling at high speed. On foot, accurate sound reflections like KZ MADDER. Things that sound simply awesome on a 5.1 system, like NFS: Hot pursuit engaging turbo mode.