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Kasz216 said:

How do I explain what... that they sold well? Considering the dynamics behind the Wii Sales, yes, you need to explain what demographics are involved.

A game can't get past 2 million on a system without broad base average appeal. According to who? I'm guessing that figure is completely arbitrary?

As for effecting how the system sold,  I'd guess though many casual average people bought the gamecube specifically for those games. What basis are you using for that guess?

Gamecube launched strong.  Well stronger then it's sales deserved.  

It's a big reason why Nintendo decided to hold back those games when the Wii Launched... because those games DO move the needle with the average audience. Define the "average" audience, and why so far no game has succeeded in moving the WiiU, more so when we compare 2D Mario on Wii to WiiU.

As for like super extender permanent software increases.  A signle game never sustains console sales long term by itself.   It takes a marathon of software.  The WiiU has plenty of games out so far, so why would this one suddenly tip everything?

Games like Call of Duty have yearly releases.  Had they not, i imagine you'd see an identical effect.


Questions in bold.