| Seece said: No, i don't know why anyone would want that? Conference atmosphere is better than no atmosphere, there is literally nothing to gain doing it digitally. |
Literally nothing? Categorically wrong (or, don't use hyperbole).
There may not be enough benefit from the switchover, but there are important gains:
1) Better audience targeting. No more taking time out for business-y stuff (charts and graphs and discussions of development partnerships with little bearing on current developments). Digital Event focused on the gamers excises that crap.
2) Better prepared speakers. No more "errs" and "ahhs" as happens with far too many of the on-stage folks. A nice, smooth, rehearsed experience.
3) No technical glitches. Like Skyward Sword at E3 2010 where it looked like the motion controls were an unplayable mess due to signal interference, or Crimson Dragon last year where the audio cut out for that part of the feed, and we were left with a few very awkward minutes.
(the reply above mine also is a relevant response here).

Monster Hunter: pissing me off since 2010.







