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starcraft said:

Xbox 360: 54 PS3: 52

Thats a quick count of the number of 90+ games each console has on metacritic.

Now the last thing I want to do is get into a war about what the cut off should be, whether indies should be included, whether timed-exclusive counts etc.

The point this does very quickly and easily make though, is that any suggestion of a large quality and quantity advantage in favour of PS3 is a complete myth (especially when you consider that attachment rates for both consoles wound up between 5-8).

It's not a myth. I should certainly know, i spent long enough making this thread :P http://gamrconnect.vgchartz.com/thread.php?id=168885&page=1

It's a little out of date, but there are rather a lot more recent 80+ PS3 retail games to add than 360, so it's still valid for my argument. They do both have a few digital exclusive like TE and Journey, but i excluded smaller games/indies from the lists since they are held to a different standard than full retail titles.

I never said it was largely in favor of the PS3, but it did say it was a decent amount ahead. Personally, when considering the way in which most people scale meta scores for games, a 2.2 point lead for proper exclusive and a 3.3 point lead for all types of exclusive qualifies as a decent lead to me ^^;

As i said, if we include timed exclusives they are about equal as lifetime products, but from a present day perspective that's just not the case.