| VanceIX said: An english translator or two shouldn't be too expensive for a company, especially since they will be releasing in a lot more markets. Digital sales are picking up faster than ever, especially on console, so companies will soon have no excuse for not spending a little extra money to bring games over to the west. The only real cost is the cost of translation, after that digital sales are infinitely cheaper on the publisher than physical. |
Sure a translator or two wouldn't be that expensive but the publisher has to make a profit so they budget the localization appropriately. Also translation isn't the only part of localizing a game
Squeezol's Fanclub Member? is that how it works?
Why can't I hold all these no gaemz?
Always looking to improve my awful drawings ;_;







