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It is a fair response guys.

But what I loved in Demon's Souls was the world tendencies that changed the world/fell and even gameplay... and how the PvP and Coop worked.

There is no way to these things worked well if you made a open-world interconnected game... you need to have different worlds separated to have different tendencies to each other.

And there is nothing confuse...

1) Die and the world goes 1 level black
2) Beat it and the world goes 1 level white

* Beat defecting the boss (the first time only) and the world goes full white level.
* Killing red phantons make the world goes 1 or 3 level white too (I don't remember).