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ethomaz said:

Xenostar said:

lol, ive never heard anyone miss having a force loading HUB world, but Dark Souls 2 is pretty close to that if its what you like, an area that you always have to teleport back to, to see a woman in a cloak to level up and is full of NPCS to buy stuff from.

You need a Nexus hub if you want worlds tendencies... each world have it own tendencie because it is not the same world... Demon's Souls works better than Dark Souls because that... you don't have a big open world but but a lot of open worlds not related to each other so the tendencies and what happened in each world is unique to that world.

Dark Souls failed for me because lacks what makes Demon's Souls unique and amazing.

The habilitie to get your souls back when died works better on Demon's Souls too.

I can't see anybody that wish a Demon's Souls 2 with only a big open world... Demon's Souls 2 needs to have a lot of worlds, unique and different from each other with even more tendencies changes/differences per world.

The PvP and Coop works way better in Demon's Souls too because the Nexus... it was not because From Software lacked skill to make a Open World game that they created Nexus but because it is the best and more innovative way for a game like Demon's Souls works... they couldn't use that in Dark Souls because they will get sued by Sony due similarities with Demon's Souls.

So in Dark Souls they removed the unique and amazing features owned by Demon's Souls IP (Sony)... so they create a generic WRPG open-world game.

From Software can't use the Demon's Souls features in Dark Souls... so Dark Souls will never catch Demon's Souls... it is always be a stepback franchise.

Except that is silly, wrong and from could do anything they want with the franchise as they are all set on the foundation of the King's Field games that they made well before Demon's souls was a thing.