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curl-6 said:
AZWification said:

Exploration? Pfft.. Who the hell needs that!

With a few exceptions, I find exploration rather boring; it feels like padding.


It can feel like padding and be boring, but not if the games designed right. I was actually really interested in seeing what from the two Gods (Mechonis and Bionis) I could make out in Xenoblade. I loved every second of the 100+ hours I spent on it. But as you said, with few exceptions. (Another is Wind Waker HD being that islands would be shaped like different objects, or you would have to have certain items to open areas of the islands. Beat that game WITHOUT the swift sail or quick sail, whatever it's called and had an absolute blast!)