TheLastStarFighter said:
ethomaz said:
TheLastStarFighter said: I think there is no question that Terra is the central character, with Celes taking a significant role at the start of the second half. That said, you could make the case the Locke is the protagonist or hero. But I think why people like it is there is variety in the characters, but also that you really can choose who you play as for the most part. Personally I rarely used Terra and played with Edgar in the lead for most of the game since he was my favorite. Since you can equip espers and give your party abilities, you can also use whatever characters you want. I think that's also the flaw, you can make super characters by grinding and being able to use whatever character you want makes all of the characters less important or central. I preferred the style of FFIV with each character having a specific story role and set abilities. My favorite party system is X where you get to sub in characters with specific skills for specific foes. VI is OK, but not my favorite style. |
FFVI is not like FFVII where every char have the same abilities and just choose it because you taste... FFVI give you chars with single and unique abilities that are important in the game.
Eg. You can steal withtou Locke... or repel magic without Celes.
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As has already been bandied about here, most of the unique "Skills" were fairly useless. Edgar's autogun was awesome at the begining but is useless later. Pretty much any character could be able to equip the best weapons and magic by the end. That was kinda lame. I like it when you have heavy fighters, light fighters, healers, attach magic and other uinque skill sets - and characters can only equip certain weapons and armour.
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None of them were useless. The unique skills just weren't useful for the entire game. They all had times in which they shined or served a purpose.