jigokutamago said:
I think the problem is that you view fps as the performance and AA, AF, and textures as graphics. In truth, they are all simultaneous part of both graphics and performance. 60 fps does make a game a graphical achievement. Using animation as an example, a still image of two different clips can be compared like [image] [image] They are comparable, and you could say they both are graphically good looking but if you comapre them in motion http://youtu.be/otmqBvuwkfg?t=20s http://www.youtube.com/watch?v=gy0E-1MD0bw Like animation, framerate is also a part of the graphical experience. |
Graphics and performance are separate things, but yes they are directly influenced by each other.
If MK8 is running at 1080p/60fps then i can understand its graphical short comings. That's a difficult performance rate to achieve and requires considerable trade offs, even on the PS4/X1. If, however, it's still 720p/60fps then i'll be disspointed. At the very least 720p/60fps should have some decent AA/AF :/
Still, we will have to wait and see. My opinion on the matter will depend entirely on which of those two performance levels it's hitting.








