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Zekkyou said:

 

Zekkyou said:

Like i said to someone else, it's not a genuine comparison. I'm just using DC and MK8 as points of reference for comparison of the universal graphical aspects of almost all 3D games, such as the polygon counts, textures, AA, AF etc. For example I wouldn't criticize MK8 for not having realistic road textures, but i would criticize it for them being low rez/murky.

As an overall package i do find MK8 a lot more pleasing on the eyes than DC, but this was a comparison of the technical side of things. The thread was primarily about the willful ignorance of some Nintendo fans here, which wasn't much of an issue during the 7th gen.

In the 7th gen Nintendo had to rely on art direction to make their games look great. When the WiiU was released i was exited to see how good a game could look with a combination of Nintendo's artistic skill and high end console graphics. It's a hope that started with 3D Mario then moved to MK8 and now lays in the hands of Zelda >.< 

Regardless to my ranting, MK8 itself will no doubt be great ^^

I understand, but you are criticizing something without putting both games on an even playing field. I'm explaining the reasons why it has low rez/murky textures. It taxes a system to create and process those high rez textures and somewhere, something has to be sacrificed in order to get them. Like alchemy, there is a rule of equivalent exchange (10 points if you can name the anime, this is a gimme). In a racing sim, the graphics are the experience. 

What it comes down to is, if you are disappointed in MK8's graphics then you're missing the point of the game.