Zekkyou said:
Agreed 100% on Forza 5, but what were the downgrades in Ryse and DR3? (I see people mention them quite often). Both could certainly have done with some small downgrades to keep the frame rate above 30, but other than the change to the method used to create the Ryse's characters i can't think of any noticeable changes compared to the final product. Can't say much about DR3 though. The gameplay I've seen doesn't appear any different from the footage i remember seeing at E3, but i haven't taken much of an interest in it so i could be totally wrong on that. It's interesting you bring up that the Forza 5 stuff was playable by the way. I'd be curious to know which people think is worse, a completely BS trailer (Killzone's E3 2005 one), or a smaller visual lie that's being advertised as real playable gameplay. (On a side note, we should start wrapping these conversations off. I just realized what thread this is and we are going very off topic >.<) |
Small lie??? You are going from a trailer for what sony desired their game to be (and didn't achieved in entirety) agaisn't a fake demo that MS knew was impossible to achieve... and you think MS were less wrong and that Sony got easier off the hook??

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







