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First of all, sorry you felt you needed to leave your job, but also respect for walking out on something you didn't enjoy and triple respect for taking the leap to do your own thing.

For the topic, while some conventions are put in place to make a game enjoyable, I understand exactly where you are coming from, as games become more expensive to make the margin of error becomes narrower and the willingness to take risks for the people managing the money becomes smaller. Hopefully direct digital distribution will create a viable market for more creative minded small studios.

Best of luck with your game!