HappySqurriel said:
A movie is fairly brief in duration compared to a videogame though ... I don't know if you remember the release of Soldier of Fortune for the PC several years ago. Even though (by today's standards) the graphics were cheezy, the game allowed for fully "deformable" human bodies. 5 years from now, hardware will be powerful enough to offer very realistic damage to people's bodies. If you take this to the ultimate sadistic level, and give people "rewards" in multiplayer depending on how violent they are, a teenager could virtually perform more ultra-violent acts in 1 week then the most violent people in histroy have performed in their lifetime. What kind of impact does this have? Once again, I'm not saying violent videogames should be banned, but I think people are right for being concerned. |
None. It's been shown that while violent games may lead to a very short term increase in aggression, no long term effects have ever been proven to occur. Teenagers have no trouble distinguishing between real and fictional violence unless there's already something wrong with them. If they're already violent they'll obviously be drawn to more violent video games. This doesn't mean that the game caused it though.







