celador said:
Making your biggest franchise annual because you lack the confidence and/or willing to take a risk on a new IP that could shift systems = kind of desperate |
Last of Us came out less than a year ago. I don't think that's desperate, but by your definition it must be. The logic also falls flat when you consider that if Sony had an IP big enough and in a genre they could release annually, they'd sure as hell do it. Not to mention if you look at released games and upcoming games, they both seem perfectly fine with both rehashing known IP's and experimenting with new ones.