| lucidium said: not surprised at all, titanfall for pc used more or less that amount, for some reason the audio takes up an insane amount of space, seems like a trend is starting. |
Unlike Titanfall the amount of space is more justified for Wolfenstein seeing as how it likely uses id tech 5's megatexture technology which means that each texture in a scene is emphasized as being unique and not reused on different objects while providing a more aggressive LOD system to improve texture quality where necessary.







